Search

Misdirected Awesome Games.

Rolling a 1 isn't failure. It's Misdirected Awesome.

No Power in the Verse can stop me.


So as I continue to polish and get Into the Nexus ready for another awesome year at Gen Con something fun popped up.

I have been given the opportunity to run the new, never before seen Firefly RPG for Margaret Weis Productions.

I will now be running 6 games at Gen Con

6

If you like Firefly and always wanted to be Wash, or just like playing games I run,  you should sign up for some of my games

Here are the Gen Con Codes

RPG1352449

RPG1352450

RPG1352454

I am very excited to be able to show off this fantastic product for them and to return to the Firefly Universe.

See everyone who is playing in two weeks!

Ta

J

105


I thought I would blog about some gaming adventures that I run. This will let me keep a record of how games progress as well as tell some funny tales that occur during gaming sessions. So Saturday I ran the second of my Dungeon in the Dungeon adventures. I am running a modified version of the Citadel of Pain Module. Only modification was that it fit the Into the Nexus rules.

Our….”Heroes”

They have all been sentenced to the Citadel for various crimes. Their only pardon comes from escape.

Goog’el  (I couldn’t bear to tell the player that in Elvish his name mean Captain Goog.)

Kir Monk. Sentenced for the mass genocide of 750,000 people. (24% of the world BTW)

Alvin Simon Theodore III Human Warrior. Sentenced for marrying outside his race

Tyrone Theodore-Jackson (Husband to Alvin) Elven Knave. Sentenced for marrying outside his race. (And 8 separate escapes after being captured)

Aaron the Inept Human Water Magicka. Sentenced for killing 40 nobles in a botched water ritual.

Jason the Pitied. Elven Walker. Falsely sentenced for poaching dragons.

David the Easy(Uni) Elven Knave/Prostitute. Sentenced for over 100 counts of indecency and grand larceny.

Dodrick HammerHome. Dwarven warrior. Sentenced for killing 30 guards in an attempt at the Baron’s life.

Our night begins with our group minus the married couple escaping a riotous crown after opening a long unused door. They enter what used to be a bath room centuries ago when this was a stadium. After seeing they are locked in they deduce that the large turnstiles in the room must be used to open the door at the other end of the room. Many,many strength checks later, they have opened the door to a satisfying THUMP that shakes the room. They procede into what used to be a bathhouse but now seems to be used for the discarding of human/humanoid body parts. The room is coated in blood and gore. The door to the east of them is open about 36 inches and instead of opening yet another door to a loud THUMP, they scoot under it and are now in a small audience chamber.

Pay attention to this room because they never leave it for more than 5 minutes. in 4 hours of game play they can’t get out of this room.

In this chamber they discover the Theodores. A married couple who are hanging from chains from the ceiling and are bickering without signs of stopping. Also in this room is a large hourglass with about 5 minutes left on it. Goog’el begins to cut Alvin down but keeps getting insulted about the speed in which he is doing it. He decided that Tyrone can be the first (and maybe only) one to cut down. The rest of the group seems to be obsessed with what the hourglass means and what happens when it is empty.

Alvin and Tyrone are freed just as the glass runs out. A clanging of steel and footsteps is heard coming from the hallway to the north.

Our group runs south. Into a group of plated and armed Minotaurs.

They turn and run north again and see a large group of huge green creatures coming into the room. They then slide back under the door to the room of Gore and Bloodiness figuring both sets of creatures are too big to follow. Goog’el is the last under the door and he gets to see the green creatures explode the head of a minotaur with one solid hit. The group then hear sounds of a fight for about 15 seconds then hear squishing sounds. They feel it is safe to leave the room after the clanging steel sound heads back north.

They exit back into the Audience Chamber (Remember this room) and again proceed south. They get into a room with a huge turnstile in it and a closed granite door to the west and a strange wall to the east. They realize they are not strong enough to turn the turnstile and half the group goes to try and pry open the closed door while the other half investigates the strange wall.

The wall appears to be a liquid that is magickally being made into a wall or door of some sort. Aaron decides to show everyone why he has his name and goes to dispel the magic holding the door together.

He does not succeed.

He does however make the wall solid to the point he almost got his hand caught. There is a large sound of alarm on the other side as this was not done subtly.

Our other adventures have decided that math and leverage is for wussies and are trying to chop their way through the granite door. With all the noise they were making hacking and bashing they didn’t notice what was going on on the other side of the room.

Aaron then makes his only successful spell of the evening, and, removes the wall he solidified completely.

What lies on the other side are five minotaurs. Three archers and two with long swords. The archers let fly as soon as they seen enemies and Tyrone takes an arrow to the chest. This causes the bashing crew to turn around and see.. hey look… large enemies that are very very angry. We know how to deal with this.

They run to the north towards the room of gore again. (Their belief was if they caused enough noise the green creatures would again come and save them)

With one exception

David (Uni) the Knave, decides to run and stab the 8ft tall plated Mintour with his daggar. This worked exactly as you think it did and he then discovered he was in the room alone with them. He turned to run and was sliced up the back by the creature he just tried to poke.

They make it to the room of blood and try to figure out their plan when the door that was only open about 3ft starts to open the rest of the way. They quickly choose to turn the wheels on the wall hoping this would shut the door like the turnstiles opened them. They however were in a bath house. These wheels brought in the water that is used to clean the room, in a violent torrent. All but 2 fail their reflex and are swept back into the audience chamber towards the minotaurs.

Aaron steps forward to save the day!

He did not have write access to the day and therefore could not save it.

He casts a spell to freeze the water therefore trapping the minotaurs. And everyone else in 3ft of ice.

Some were laying down.

To hell with them… cast away.

He “Succeeds”

Most of the group is now trapped in ice with water still rushing into the room.

Jason was swept directly into the minotaurs and is now frozen 12 inches front of them. Tyrone is on his back at their feet and Uni made it to the door just in time to be ripped away from it again by the water and slammed into the stairs of the audience chamber.

The water is quickly melting the ice as it runs over it. Alvin gets the idea to shut off the valves and rushes to start closing them. He fails his first strength check and breaks the main shut off valve.

Aaron to the rescue!

And by rescue I mean slaughter of all participants.

He casts a spell to send the water to the north room instead so they are pulled that way instead of towards the almost free minotaurs.

1 IS the loneliest number.

The water comes rushing in at 2x the speed as before. Breaking the grates that were kind of holding it back and slamming everyone out of the now clean and shiny blood room. Everyone is now in the audience chamber either on their back under water or barely standing.

The minotaurs decided to let loose a few arrows just for good measure at the pile of prone bodies that have been rushed into the room.

Tyrone takes another arrow to the chest.

Uni takes one in the back.

Aaron “thinking” quickly decided since he can’t get a spell right he will do one that is the opposite of what he wants to when he fails it will do what he wants.

Magick doesn’t work that way.

He focuses, casts, and almost makes it. (His best roll of the night actually)

Water that had gone into the north room SLAMS into them from behind. Smashing all our heroes (Save for Alvin) down into the floor.

Goog’el is trapped underwater and is unable to stand up.

Dodrick is now enraged and is sloshing towards the Minotaurs in an attempt to slay at least one.

Alvin is weighed down by his breastplate and can only sit up with his head barely above water.

Jason is miraculously standing and unharmed.

Aaron unfortunately is also standing and unharmed.

And we know what this means.

He casts a spell to again freeze JUST the water at and behind the minotaurs to capture them there.

2 is not much better than one.

The water begins to slowly freeze. First becoming ice cold. Then Slush.

Dodrick who has made it to just standing over Tyrone begins to carve an igloo out of the slush to keep from being trapped.

Goog’el who broke his collar bone in the last deluge can’t get standing as the water freezes around him.

Jason realizes that anywhere is better than where they are jumps to safety at the top the audience stairs.

Aaron raises his arms just in time to not have them trapped so he can still cast spells (dammit)

Uni is mostly trapped in about 2ft of ice.

BTW water is still rushing in.

Alvin starts to chip his way out.

Tyrone and Dodrick are trapped under the ice in a cave they made.

Goog’el is encased Han Solo style.

Jason is free and is freeing Uni

and

Aaron chooses to melt the ice. Since he is pure failure at water, lets try fire and see how that goes.

Who wants to guess? Anyone… Anyone….

On the surface nothing….

The minotaurs break themselves out and head back to their barracks feeling that this group will just kill themselves and need no assistance from them.

The group chips and breaks their way out the ice and climb up to see that Jason and Uni have left them.

Goog’el is nowhere to be seen

And they now are forced to go north.

Unknown to them, below the ice.

Goog’el is now in an ice water tomb………

 

After 5 hours of game play.

This group made it

105 ft

2 players left on their own and one is drowning.

…. A good night was had by all.

 

That is all for this gaming session. More to come as more session happen this summer.

Ta

J

 

 

“Lasers”. It’s in 3D!


For the last several years I have run the games with the large color maps I have made. They are really nice and I have liked they way they look. But I have to have one for each level and I have been wanting to up my game a bit. This year I will have some models of all the different locations (hopefully the ship as well but it is the most difficult) With multiple levels and terrain. My goal is to show a more robust environment for people to adventure in as well as, most likely, destroy.

That is all for now.

P.S.

To the people interested in playing my game for GenCon. I sold out in a matter of hours last year, to repeat players. I think you will enjoy the game system and the plays style. Also I have two new adventures this year that should be a whole lot of fun…. provided “Lasers” aren’t a gaming mainstay.

 

Ta

J

“Rolling a 1 isn’t a failure, It’s misdirected awesome”

 

 

Gen Con Games Are Approved!


To all my Gen Con fans I have three gaming sessions this year.

RPG1339923 Slave Ship Revolt Thu @ 8:00 PM 8 hrs  
Location: JW :: 203 :: 5–6 Cost: $8
RPG1339917 The Mad Monk Fri @ 6:00 PM 8 hrs  
Location: JW :: 305 :: 3 Cost: $8
RPG1339931 A Lost Prince Sat @ 6:00 PM 10 hrs  
Location: JW :: 208 :: 4

The Slave Ship revolt is an Into the Nexus tradition.

Battle your way out of slavery and to freedom. Now “freedom” is a loose term. It could mean a life of bliss and happiness with a spouse and children, or it could mean free falling through a constant hurricane level storm until you smash into a floating island below you. Words are tricky.

The Mad Monk.

A Kir Monk with Magicka training has barricaded himself in his isolated monastery. He is attempting rune magic, with disastrous results. Go KIILLLL him. (He really wants you to anyway)

 

A Lost Prince

The heir to the human empire has been kidnapped by a notorious hitman and the boys manservant. The King doesn’t seem to know what to do. So local nobles have hired your group to go and rescue him. Prince Bane must be rescued at all costs!

I am now Lazar……zar……..zar


So, I have been lax in my web updates. Very very lax. Dealing with personal turmoil has made me not do much with Into the Nexus for the pas several months. I have updated combat rules but thats about it.

This changes now.

I have begun work on the rules of The Wave.

For those that know the book series you know what I am talking about. For those that don’t I’ll give you a quick primer.

The Wave is  what makes the possibilities of all Magicka possible. Infinite possibilities exist in The Wave.

The possibility that your comrade is not dead. The possibility that your bones are lighter than air. The Wave makes it possible because Everything is possible.

However the Wave always corrects itself. Yes your friend is alive again, but something else isn’t. You used your Magicka to take a life, now something new lives and you may not care for it.

The Wave always corrects itself.

That is the basic premise of The Wave. Anything you do with Magicka could result in not only a failure (misdirected awesome) but a Wave correction.

Even Non Magical encounters could initiate a Wave correction.

It may be something small, however, it may not.

So that is what I am working on right now.

I will have at least weekly updates from here on out. Hopefully more frequent.

Ta for now

J

November Has Arrived.


My Post Con gaming fast is over. Every year I do 3-4 cons in August/September. After which I pull away from all things gaming to unwind and decompress.

As I get back Into the Nexus I have three goals this month.

1. Finish the Balancers.

2 Work on the weapons and items that are specific to this world.

3. Edit the rough draft of the players portion of the book.

I will post updates as they develop.

Ta for now

J

New Melee Pic for the Combat Rules Page


 

A little Melee on the world of Pryan.

 

Who needs a bow?

 

 

Soundtrack


Working on combat rules. This is both fun and tedious. The Pathfinder mechanism is pretty straight forward I just have to add my subtle changes.

Magick rules will be much more fun.

Side Note

I am beginning to think Skrillex is a poor world creation sound track. Makes me all aggressive and stabby, then the next track puts me to sleep.

Ta

J

Spinning plates


I listen to Kevin Smith’s Smodcasts when I am on the train or in my car when off to my jobjob.

The one I was listening to today was at a Star Wars convention and someone asked him about the movie he was been working on called Hit Somebody. Now when I was last listening to Smod he was all up in into this movie. Getting ready to shoot and the like. Now he was talking about still writing it. He then said something that really hit home with me. “I have a lot of spinning plates and sometimes I leave one behind and try to come back to it.”

Now people who know me know I like to light the candle at 8 or 9 ends. This has been my method of doing things for a while. I never give anything my all because I have so little left after each thing. This has led to lost money, hurt friendships, and other nonfun things (IRS, Lawyers).

As I approach 40 and realize I may actually get this game published, I have come to a crossroads. Do I keep the crazy seat of my pants life that I have lived for the past 20 years (living at home doesn’t count) or do I finally focus on something that I will put out in the world and will (hopefully) outlast me.

I hate the term grow up because the things I was supposed to leave behind in childhood to “Grow Up” have given me my friends, my job, my hobbies and even my daughter (Never would have met her mother if her uncle wasn’t a nerd). I think though there may be a time in your life when you realize you will never be able to do everything. A time when you decide to do something that gets your all instead of what you can spare.

By the end of my commute  I reached my “Moment of clarity” It is time to finish what I started.  The game I wrote in notebooks while playing with Mike, Mike, and Adam almost 20 years ago.

It is time I stop all the spinning plates, light a new candle and jump Into the Nexus.

J

 

 

Blog at WordPress.com.

Up ↑