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Decade of Deviations


It’s a week until Gen Con! We are doing the madness that is final prep and it dawned on me that I’ve been running this game for large cons for 10 years now. Ten years since my first run at Dragon*Con. Slave ship and what would become Darkmore Besieged. It wasn’t until 2010 I added the Siege at the end component. UPYztlznRHmIMH+IrlH6Yg

 

So the Above are some of the firsts. Some of the first people to ever take a chance on playing this crazy person’s 10 hour opus. You’ll see some of the original 3.5 character sheets that we just scratched out my changes on to the first sheets I made myself.

The players who I still talk to or see to this day, David ,Who stood on the table and yelled at his mother that he was in charge. Lex, Megan and Frank who came again and again to play, Eric, Rob and Gabe who came to my house weekly to help me playtest and sat with me in a shoddy hotel cafe and did a full 10 hour test run. And Justin. My Friend. My artist. Who gave me Gug’el. A wacky character that is seen in almost every game and in the game book itself.

These are the people who helped shape the beginning, mold the wave, Rolled the first 1s

Their awesome is anything is but misdirected.

So if you are playing next week and love what you experience they are a big part of the reason.

Ta for now

J

 

Opening the Flood Gates!


Gencon Registration opened for the games and we sold tickets like crazy. It wasn’t Infinity War numbers but it was pretty great all the same.

Darkmore is sold out.

Crash Landing still has 9 seats left so if you are interested go get you some.

We WILL be taking generics at the table so if you can’t get a regular ticket you can use those instead. (FYI you will need ten hours worth for each session)

Crash Landing will be a very different experience this year as we will be adding some multimedia environment variables to the action. It should be a lot of fun and hopefully a thrill ride for all involved.

I want to send thanks to my regular players who keep coming back year after year. (looking at you Kincaids). You all are the best and I’m happy you enjoy it enough to keep playing.

I’ve got some cool stuff for this year and some great surprises.

 

I am really excited and can’t wait to show you.

See you all in August.

Ta

J

 

 

 

 

Midwinter Gaming Convention Schedule


Hello all

I’ve been busy with a new gaming campaign and oh my new daughter! Margaret Katherine Daniel came into the world on December 7th. All pink and screaming. Healthy and happy.

Back to the gaming. We will be at The Midwinter Gaming Convention in Milwaukee this weekend and are running two games. The ever popular Darkmore Besieged and a new one Crash Landing will be delighting and murdering players. We are play testing Crash Landing to get ready for Gen con this year. If you have ever played Darkmore, you know it is a long game of tactics, choices, and rampant destruction. The new on will be very different. Quick thinking will be the name of the game with this one. Survive. Whatever it takes. Survive.

We’ve submitted two games for this year’s Gen Con. Darkmore and the new Crash Landing. both will be 40 player games! 5 GM’s this year for all the fun and mayhem players have come to expect.

That’s all for now. I’ll give a debrief after the weekend.

Ta

J

Gen Con Book first printing! 


I have the D20 version printed up and ready for the editor.

Will be ready for the two long games I’m running at this years Gen*Con

Darkmore Besieged and Slave Ships Revolt.

 

Hope to see you there!

 

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Gen Con Players! Get those Dice hands a-ready


Hello my lovelies! We are back at Gen Con this year as a Premier Gaming event! (No extra cost, just extra awesome)

We have rooms to ourselves for a nice and quiet madhouse of death.

I hope you are ready for the undeniable joy the tables share when you roll a 1

And without further ado

Flashpoint Games (Pathfinder system)

The year is 2998. Thanks to the discovery of Flashpoint technology (which manipulates dark matter to perform instantaneous jumps through space) the species of the Milky Way Galaxy have experienced a never-before-seen period of interconnectivity and prosperity. With such a level of access to the galaxy, comes also exposure to the horrors that lurk in its darkest corners.

The space-faring civilizations of the galaxy have formed an emergency coalition under the direction of their founding species, the Celysians. The coalition’s purpose is to repel an advanced race of beings known as the ‘Nhilus’.  Little is known about this race of humanoid cephalopods aside from their driving hunger to consume sentient biomatter.  All efforts made to communicate with them have ended in a massacre.  They do not speak to, nor reason with their enemies.  They simply feed.  Their advanced technology appears to be alive and their physical resilience has rendered conventional methods of combat all but useless.  

For the past century, the galactic coalition has slowly and steadily lost countless star systems to the Nhilus.  Now, little remains of the coalition’s once proud fleet.  Only a handful of civilized systems remain hidden and free from the Nhilus’ hunger.  With galactic society on the precipice of its end, desperation rules over reason………..

Hold Out:  (1pm-5pm) Thursday

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(Part 1 of 4)  These missions are designed in order for new players to enter at any point in the story.

You are part of a squad of soldiers on a military base on Earth when the Nhilus begin their surface invasion of the planet.  You are tasked with defending a crucial scientific installation from the Nhilus hordes in order to protect the data within.  Your success here is imperative to the coalition’s war effort

Evacuate Earth: (7pm-1am) Thursday

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(Part 2 of 4)  These missions are designed in order for new players to enter at any point in the story.

You are a member of an elite squad of operatives tasked with penetrating the blockaded skies of Earth in order to reach an overrun scientific facility.  Little is told to you other than you are to extract 3 surviving scientists from the facility and return to the orbiting fleet.

The Maw: (1pm-5pm) Friday

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(Part 3 of 4)  These missions are designed in order for new players to enter at any point in the story.

You are a crew member onboard EarthJAV -a hub of mass galactic transit and commerce- employed as station security when the Nhilus arrive in sol system.  Not long after, you and your squad begin noticing bizarre behaviors from your fellow crew members.  The situation becomes worse as reports begin to come in about Nhilus onboard the station.  The coalition fleet’s only hope for escape is to keep the station operational.  You have to send a distress signal.

Jump to Wayward Station: (7pm-1am) Friday

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(Part 4 of 4)  These missions are designed in order for new players to enter at any point in the story.

You have extracted key scientists from an overrun scientific facility on Earth. While returning them to the fleet, you and your squad barely have time to exhale before you are given a new mission.  The coalition needs the JAV station orbiting earth to be operational to facilitate a flashpoint jump away from the now-doomed solar system. It is no secret that the Nhilus hordes fill the station’s every corridor.

Your squad must make the station operational for just one more jump.

Into the Nexus Games

Sometime, in what was called The Age of Aquarius, certain people began having abilities to “See the Possibilities”. This has to be the most disappointing naming of magic ever. These gifted souls were called Q’anics and were able to see the other Earths and what could have been. It only took a score of years before they figured out they could bring forward that reality into our own. According to what written works survived, the Q’anics, began trying to make our world better.

In the history of everything, that intent, has always worked out for the best.

Needless to say, thought I felt the need to write it, they failed. In roughly the year 1989, the most powerful of these Q’anics chose to bring the best of all the “Other Earths” into our reality. Creating a utopia.

It

Didn’t

Work

What remained were islands of rock and earth floating above an unstable gravity core. Most of the island nations remained intact, more or less. With the loss of most of the land mass Hybris developed a planet sized storm system called Raiu. Raiu covers more than half the remaining islands most of the year.

The surviving races; Human, Dwarf, and Elf, live in what we call The Nexus. A cluster of floating islands that never leave the eye of Raiu. Here they try and eek out survival.

Here is where our story truly begins.

Cortex+ System

A Hybris Theory: (1pm-5pm) Thursday

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You’ve docked on an unfriendly foreign port. Your captain is dead. Can you & your crew survive & get flying again?

(Without burning the entire town to the ground again)

Very Huge Saga: (1pm-5pm) Friday

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Your crew has been given a strange box. Your job is discover what is contained inside & unlock its secrets. But look out, others want that box too.

Pathfinder System

These will be large group games that will be separated once all players arrive to complete smaller missions before joining together to complete the final task. The games run long with multiple breaks. Multiple GMs will be on hand to run the games and answer questions during game play. It’s a fun time and a little chaotic.

Slave Ships Revolt (6pm-4am!) Thursday

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Freedom or death! You will have to escape captivity aboard airships before they dock. Will you convert the crew or kill them and attempt to fly the ships yourselves? Did they get a distress signal off before you attacked? There will be some PvP both intentional and accidental.

Darkmore Besieged (6pm-4am!) Friday

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You are a group of resistance fighters who have banded together to overthrow a tyrant. Multiple mini missions that have both positive and negative effects on the campaign. You will have to choose which ones you do and which ones you skip. Will you ferret out a spy or steal a powerful artifact instead? You will then get together and siege a stronghold. This will challenge your gameplay skills and your ability to work with others.

The game ends when either she dies, or you do.

Did I mention she likes to throw fireballs indiscriminately?

See you in August

J

Why not both?


So It’s been a while. Life is funny and fun sometimes but I am back with an update for all couple dozen of you Into the Nexus fans

Gen Con 2016 was great fun and we had a raucous good time at our gaming sessions.

Slave Ship and Darkmore both sold out  and we even had extras come in and ask to play. Large scale games that went on into the wee hours of the morning. The cortex games we smaller but still just as fun. Nice easy 4 hour games that I think ended quite well. Feedback was positive and some of the changes made to both types of games really worked well with this years players.

 

That being said I have made a decision. We will be releasing both a Cortex+ and a d20 version of the Into the Nexus. Both books are pretty much done except for editing and I think they offer strengths to different gaming styles. I hope to have copies of both ready for Gencon 2017.

I have made some serious changes to the web site. I have added all playable characters and races and I had added both gaming system character sheets. Both character sheets samples are now available  here

https://misdirectedawesome.wordpress.com/roleplaying-worlds/races/character-sheets/

So take a look at the new cast and crew of Into The Nexus. All illustrations have been done by Justin Graham and are fantastic. The Walker and Ayan are my personal favorites.

I know I’m not the best at the constant posts but I hope to get better at it in the next few months with more content to announce and hopefully more gaming sessions to talk about.

What are you waiting for? Go take a look.

Ta

 

J

 

 

Gen Con Gaming Schedule!


Alright alright alright….

Misdirected Awesome Games has all of our gaming sessions online!

Here are our Into the Nexus games based off the Cortex Plus system.  The world was destroyed through a gross misuse of magic. Our players will have to make their way through an alternate 80’s Earth that has been forever altered by magic, betrayal, and Aya
Into the Nexus: A Hybris Theory

https://www.gencon.com/events/84092

Into the Nexus: Very Huge Saga

https://www.gencon.com/events/84102

Making their debut with Misdirected Awesome games is Flashpoint. A thrilling science fiction space horror d20 game.

For the past century, the modern civilizations of the Milky Way Galaxy have been slowly losing solar system after after system to a mysterious, all-consuming, and seemingly invincible race of beings known only as the Nhilus. In desperation, many races have consolidated their strength to their home systems to brace for the inevitable.

Flashpoint Part 1 of 2: “Evacuate Earth”

https://www.gencon.com/events/84448

Flashpoint Part 2 of 2: “Jump to Wayward Station”

https://www.gencon.com/events/84453

Flashpoint: Infinite – Survival of the Fittest

https://www.gencon.com/events/91715

And of course our time honored classic Pathfinder Into the Nexus adventures Based off the books The Death Gate Cycle by Margaret Weis & Tracy Hickman

Slave Ship Revolt

https://www.gencon.com/events/84081

Darkmore Beseiged (Already Sold Out but we will accept generics if we have no shows)

https://www.gencon.com/events/84082

Looking forward to a great Gen con this year and hope to see you all there!

Ta

J

Assets, Complications, and Triggers… oh my!


Gen Con games are accepted and will go live on Sunday.

Print book is progressing nicely and I will have intro copies ready for sale at the convention.

I have been working on signature assets and triggers for each of the Archetypes. I have quite a bit of the artwork done for each of them including the cover page.

Looking forward to doing both the new Cortex+ games and the Original Pathfinder version.

I have added new missions and puzzles to the Darkmore Besieged adventure so it should be an interesting time for returning players.

Looking forward to seeing new players and returning ones.

83 days left to go!

J

 

 

 

 

Gen Con 2015 – Debriefing


Back from Gen Con and fully decompressed. This year was an odd year for my Nexus games. It was the first year I ran with the Death Gate stuff removed and using all my own creations. It felt odd to not say “Based on the works of Margaret Weis and Tracy Hickman”. Better or worse, these were all my own doing.

Night 1

Slave Ship

This year we had fire. Last year no fire magickas. No fire meant no real action for almost 3 hours. This year, 8th person to act set the control ropes on fire.

No one tried to put them out.

No one.

Turn 4 they broke, sending the ship on an uncontrolled course that caused 19 people to reflex every single turn. It just got worse from there. Long story short (too late) After woken Ancients, Exploding water casks, All the barrel roles, Flipped ships, resurrected magickas, a slave who had a panic attack every time they saw ice, and they saw it a lot, about 50% of the crew survived. It was a great event of fun and chaos.

Night Two.

Darkmore

Here I would normally give a synopsis of the all the craziness but I can’t. We split into two groups and mine was the tame one. Too many Pathfinder purists who didn’t get the system. Not their fault at all just not what they expected so they didn’t know how to change what they knew. The final battle while fun was mired with complaining and further statements of just not getting it. Now this is on me, my game is about chaos and balance and the fight between the two. This seemingly random environment causes havoc with game players who need a constant number to hit and a constant way to get there. My best friend hates my system because his magic doesn’t work all the time and he thinks it should.

While good gaming sessions make me feel good and I’m always happy when they go well, a “not as good” session teaches me so much more. I’ve come to realize that my strength is as a storyteller. A spinner of yarns as it were. So while a d20 system can cater to the story, it isn’t the main focus of d20. The interactions are. How many +1’s and skill bonuses can I add to my roll. While this is good for hack, slash, and burn game play. I think Nexus is not about that.

So…. I have begun researching alternate systems. I was doing game demos for Margaret Weis this weekend as well and while showing people the Cortex+ system in Firefly I was able to see how it could be used with my magic system (Let’s be honest, it is the reason that most people play). I know Cortex Plus pretty well and think it might be my best option. I also played my first Fate based game this weekend and I enjoyed it, though it doesn’t cater to my magic like Cortex+ can. Cam Banks is making a game which is a combination of the two and is open source and I would love to see how I might be able to use that.

Exciting developments in the game I started in 1993 as a way to play Death Gate in 2nd edition D&D.

Stay Tuned

Ta

J

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