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Baby it’s cold outside. Let’s roll dice


So I’m getting ready for a new gaming con. I will be running Into the Nexus at the Midwinter Gaming Convention in Milwaukee in January.

If you are in the midwest and want a fun diversion from the cold I suggest looking at the Midwinter Gaming Convention. It’s at the downtown Hilton and whole place is being used for games. Larp, Tabletop and boardgames. This is a smaller con than I usually do but I like it because we can get into some more storytelling aspects of Nexus that usually gets overlooked at bigger shows.

Anyway, if you want to get tickets or rooms or whatever. Click on the links and register.

That being said I will be making some changes to the Darkmore missions and games for this years Gen Con and any future cons that will see their first light at the Midwinter. It will now be all Darkmore adventures. We will start with Darkmore Besieged the game of choices and consequences. Do you figure out who is the spy but not stop the reinforcement of troops? Do you ignore a powerful Magical artifact in lieu of getting better siege equipment? The choice is always yours, especially the really bad ones.

In 2018 Gencon we ran Crash Landing. a prototype of a style I wanted to try. Where in Darkmore Besieged you have time to figure out what you want to do and execute it. In Crash you were on a clock and the clock was unforgiving. By the end “More are Coming” were the words that made my players scream in frustration and terror.  It had some good moments and some tedious ones. So I decided to make a change.

This year we will continue Darkmore the next night with Darkmore Strikes Back. If you played the night before (and didn’t die) you will keep your character and keep going. New players will jump in and you will have to deal with the consequences of the night before. Did you kill the baroness? Well her captain of the guard is pissed and coming after you. Did she escape? Yeah she ain’t happy. Did she have unknown allies who are unhappy with your little coup? You’ll just have to find out.

 

More will definitely be coming.

 

Ta Ta

J

 

 

 

Opening the Flood Gates!


Gencon Registration opened for the games and we sold tickets like crazy. It wasn’t Infinity War numbers but it was pretty great all the same.

Darkmore is sold out.

Crash Landing still has 9 seats left so if you are interested go get you some.

We WILL be taking generics at the table so if you can’t get a regular ticket you can use those instead. (FYI you will need ten hours worth for each session)

Crash Landing will be a very different experience this year as we will be adding some multimedia environment variables to the action. It should be a lot of fun and hopefully a thrill ride for all involved.

I want to send thanks to my regular players who keep coming back year after year. (looking at you Kincaids). You all are the best and I’m happy you enjoy it enough to keep playing.

I’ve got some cool stuff for this year and some great surprises.

 

I am really excited and can’t wait to show you.

See you all in August.

Ta

J

 

 

 

 

Kobayashi Maru and Tyler too


So GenCon games are live and kicking. I thought I’d give people interested a little idea of what is in store for them if they choose to play.

We are doing two games this year Crash Landing and Darkmore Besieged.

Crash Landing will be a fast paced survival game. You and your group will be expected to make fast decisions and not all of them will be good choices. Lots of action with a multimedia environment to add to the experience. FYI the players in this game  will be randomly assigned to breakout groups in the beginning so be warned you may be playing with new people for a while. All the players (surviving that is) will be brought back together for the games thrilling conclusion.  It should be exciting and a lot of fun with some scare/surprise elements.

Darkmore Besieged. A GenCon tradition for 8 years running. You will be members of insurrectionists working to overthrow a tyrannical ruler. You will be given a list of possible missions to choose from then break into smaller groups and attempt to complete them. Be warned, all the missions are vital and not all can be chosen. So you will have to see what consequences you can live with. The evening will conclude when all the players will join back up for a final winner take all castle siege. Lots of action and chaos, but the good chaos. Not the kind that causes dinosaurs to get loose on the island….

Or maybe that too….

Both games are Pathfinder based with a custom Magic system and all materials will be provided.

I look forward to seeing you all there.

Ta

J

 

 

 

 

Gen Con Book first printing! 


I have the D20 version printed up and ready for the editor.

Will be ready for the two long games I’m running at this years Gen*Con

Darkmore Besieged and Slave Ships Revolt.

 

Hope to see you there!

 

IMG_0097

Why not both?


So It’s been a while. Life is funny and fun sometimes but I am back with an update for all couple dozen of you Into the Nexus fans

Gen Con 2016 was great fun and we had a raucous good time at our gaming sessions.

Slave Ship and Darkmore both sold out  and we even had extras come in and ask to play. Large scale games that went on into the wee hours of the morning. The cortex games we smaller but still just as fun. Nice easy 4 hour games that I think ended quite well. Feedback was positive and some of the changes made to both types of games really worked well with this years players.

 

That being said I have made a decision. We will be releasing both a Cortex+ and a d20 version of the Into the Nexus. Both books are pretty much done except for editing and I think they offer strengths to different gaming styles. I hope to have copies of both ready for Gencon 2017.

I have made some serious changes to the web site. I have added all playable characters and races and I had added both gaming system character sheets. Both character sheets samples are now available  here

https://misdirectedawesome.wordpress.com/roleplaying-worlds/races/character-sheets/

So take a look at the new cast and crew of Into The Nexus. All illustrations have been done by Justin Graham and are fantastic. The Walker and Ayan are my personal favorites.

I know I’m not the best at the constant posts but I hope to get better at it in the next few months with more content to announce and hopefully more gaming sessions to talk about.

What are you waiting for? Go take a look.

Ta

 

J

 

 

Gen Con Gaming Schedule!


Alright alright alright….

Misdirected Awesome Games has all of our gaming sessions online!

Here are our Into the Nexus games based off the Cortex Plus system.  The world was destroyed through a gross misuse of magic. Our players will have to make their way through an alternate 80’s Earth that has been forever altered by magic, betrayal, and Aya
Into the Nexus: A Hybris Theory

https://www.gencon.com/events/84092

Into the Nexus: Very Huge Saga

https://www.gencon.com/events/84102

Making their debut with Misdirected Awesome games is Flashpoint. A thrilling science fiction space horror d20 game.

For the past century, the modern civilizations of the Milky Way Galaxy have been slowly losing solar system after after system to a mysterious, all-consuming, and seemingly invincible race of beings known only as the Nhilus. In desperation, many races have consolidated their strength to their home systems to brace for the inevitable.

Flashpoint Part 1 of 2: “Evacuate Earth”

https://www.gencon.com/events/84448

Flashpoint Part 2 of 2: “Jump to Wayward Station”

https://www.gencon.com/events/84453

Flashpoint: Infinite – Survival of the Fittest

https://www.gencon.com/events/91715

And of course our time honored classic Pathfinder Into the Nexus adventures Based off the books The Death Gate Cycle by Margaret Weis & Tracy Hickman

Slave Ship Revolt

https://www.gencon.com/events/84081

Darkmore Beseiged (Already Sold Out but we will accept generics if we have no shows)

https://www.gencon.com/events/84082

Looking forward to a great Gen con this year and hope to see you all there!

Ta

J

Assets, Complications, and Triggers… oh my!


Gen Con games are accepted and will go live on Sunday.

Print book is progressing nicely and I will have intro copies ready for sale at the convention.

I have been working on signature assets and triggers for each of the Archetypes. I have quite a bit of the artwork done for each of them including the cover page.

Looking forward to doing both the new Cortex+ games and the Original Pathfinder version.

I have added new missions and puzzles to the Darkmore Besieged adventure so it should be an interesting time for returning players.

Looking forward to seeing new players and returning ones.

83 days left to go!

J

 

 

 

 

Unsocial Media and the Letting go of the familiar D20


Last Saturday I ran my first Into the Nexus game using the Cortex+ system. It was kind of nerve wracking. I have been working on this game for so long in the familiar D20 system that I was worried it wouldn’t go well or that my players wouldn’t be able to enjoy themselves as much. My fears were unfounded. It was a great night of gaming. I made some notes and will have to make some adjustments but I think this system will really work for the game. We had craziness abound and the the complication/opportunity mechanic adds some real depth and unpredictability to the story without it being as random and unruly as the D20 mechanics could be. Being able to add a D8 complication of Warrant for Arrest to each players dice pool is much cleaner than just having tons more encounters and fights that just take up the gameplay.

I think my favorite part of the Cortex+ conversion has been the Talents. No longer bound to tons of unnecessary math that feats and skills of D20 can yield, I was able to add some really fun and entertaining Talents for each of the Archetypes and some good generic ones that anyone can use. I was able to crank out 10 pages of Talents in about 3 hours and my players really enjoyed using them in game play.

One issue, and I hesitate to use the word “downside” , but it is kind of sad for me is that the dice pool mechanic does not lend itself to larger groups. I need to set a cap on players and I’m not used to having to do that. It will take some getting used to but I feel I will get a more robust game experience if I don’t have more that 6 players.  This will cause me to make some adjustments for the Con but I have some great GM’s that help me so I don’t think it will cause too many problems.

I ran a very small test mission after character creation and it went longer than expected but I fell that was due to too many players and some people still figuring out how to use the dice pool mechanic. I will adjust accordingly for the next session and see if the flow improves.

Lastly.

Monica Valentinelli, author of the Firefly RPG, wrote in her blog about taking the month of September off of social media (Facebook and Twitter) to focus on her creative works. I have been letting that idea rattle around in my head the last few days and I feel it is a really good idea. I am not a huge Twitter user but I do sometimes get lost in the mindlessness of Facebook. I feel my time would be better spent doing…almost anything. Facebook has devolved into a bunch of angry whining and protestations (without actually doing anything about it). I am guilty of it myself and have been finding myself more and more angry about something someone posted. Angry to the point of it ruining my day because of the shear stupidity of it.

I don’t need that in my life. I am a curmudgeon to begin with. I don’t that particular fire fueled. So, For the month of September I will not access Twitter at all and my Facebook will only be used for my game page and game related posts. I have unfollowed all of my friends and groups so my newsfeed is blank. I was going to deactivate the account to just have my wife change my password and not give it to me until a friend of mine reminded me that we only talk on Facebook Messenger. So I will keep the account active for that purpose and Nexus related material. My friends have my phone number, they know how to find me. I don’t need to spend my days yelling at gun nuts and people who take that toupee’d Presidential candidate seriously. My hope is that this will let me focus my time and needs on more creative pursuits.

My game needs to be finished…and that Commodore 64 won’t be modding itself.

Ta for now.

J

 

Gen Con 2015 – Debriefing


Back from Gen Con and fully decompressed. This year was an odd year for my Nexus games. It was the first year I ran with the Death Gate stuff removed and using all my own creations. It felt odd to not say “Based on the works of Margaret Weis and Tracy Hickman”. Better or worse, these were all my own doing.

Night 1

Slave Ship

This year we had fire. Last year no fire magickas. No fire meant no real action for almost 3 hours. This year, 8th person to act set the control ropes on fire.

No one tried to put them out.

No one.

Turn 4 they broke, sending the ship on an uncontrolled course that caused 19 people to reflex every single turn. It just got worse from there. Long story short (too late) After woken Ancients, Exploding water casks, All the barrel roles, Flipped ships, resurrected magickas, a slave who had a panic attack every time they saw ice, and they saw it a lot, about 50% of the crew survived. It was a great event of fun and chaos.

Night Two.

Darkmore

Here I would normally give a synopsis of the all the craziness but I can’t. We split into two groups and mine was the tame one. Too many Pathfinder purists who didn’t get the system. Not their fault at all just not what they expected so they didn’t know how to change what they knew. The final battle while fun was mired with complaining and further statements of just not getting it. Now this is on me, my game is about chaos and balance and the fight between the two. This seemingly random environment causes havoc with game players who need a constant number to hit and a constant way to get there. My best friend hates my system because his magic doesn’t work all the time and he thinks it should.

While good gaming sessions make me feel good and I’m always happy when they go well, a “not as good” session teaches me so much more. I’ve come to realize that my strength is as a storyteller. A spinner of yarns as it were. So while a d20 system can cater to the story, it isn’t the main focus of d20. The interactions are. How many +1’s and skill bonuses can I add to my roll. While this is good for hack, slash, and burn game play. I think Nexus is not about that.

So…. I have begun researching alternate systems. I was doing game demos for Margaret Weis this weekend as well and while showing people the Cortex+ system in Firefly I was able to see how it could be used with my magic system (Let’s be honest, it is the reason that most people play). I know Cortex Plus pretty well and think it might be my best option. I also played my first Fate based game this weekend and I enjoyed it, though it doesn’t cater to my magic like Cortex+ can. Cam Banks is making a game which is a combination of the two and is open source and I would love to see how I might be able to use that.

Exciting developments in the game I started in 1993 as a way to play Death Gate in 2nd edition D&D.

Stay Tuned

Ta

J

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